Warcraft 3 Logo. |
Two years ago, a day before Warcraft 3: Reforged released, I published a post on Reddit called "What about... Samwise Didier?" that talked about him not being involved with the project (as if it wasn't already obvious by looking at the art style), initial absence from "Special Thanks" section in credits and a couple of other things. It was received well, and then I went on writing two more posts of proper critical nature regarding the game's "remaster"/expansion. Ultimately, that led me to open up this Hall.
Even though I've covered pretty much everything I thought I could after "True Tragedy of Warcraft 3: Reforged", I knew there's something else that I needed to do in order to tie up loose ends. When it comes to people criticizing (in good, bad or "popular" ways), one of the most typical answers people come up with are something along the lines of "what's your solution then". Although I tried my best to acknowledge this situation with all the complexity surrounding it, I knew that this is an angle I pretty much missed out on.
And that's something I wanted to change for a long time, but struggled to come up with the right approach to it. Which resulted in me writing a few posts related to Warcraft 3 over the last 5 months as a "build up" of sorts. Now there's no better time to try my best and contribute to this fragmented community in its way to prospective in only way I really can: by throwing a bunch of ideas around I can't realize as if I know what I'm talking about. Many people seemed to enjoy it before, and I hope some will deem it worth their time now.