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Cobalt Launch Trailer. Taken from YouTube. |
While Mojang Studios worked on multiple versions of Minecraft & Scrolls/Caller's Bane, they've decided to take on another project. This one would be different as Mojang would serve only as co-developer and publisher of the game. Company's blocky success opened up many opportunities, including the ability to publisher games from other developers. In an interview to GamesIndustry, Daniel "Kappische" Kaplan talked about Mojang's plan to support fellow independent developers while expessing company's hope to "have something out this fall at least". That is, fall of 2011.
Cobalt was announced a few months later, but it would take a while before it gets a proper release. In fact, the story of this curious platformer created by Oxeye Game Studio turned out to be way longer and interesting than I anticipated. What you might consider a second obscure project from Mojang Studios actually had a major impact not only on the company, but even Minecraft itself. And that's probably not the only surprise that's instored for some of you.